Michael John runs the Games and Playable Media masters program at UC Santa Cruz, where he and his team work to transform eager game students into industry-ready designers. Michael has a long and storied history in games. Ever heard of Spyro the Dragon – the adorable character who enchanted and educated kids on the Playstation? Michael helped bring Spyro to life, and did the same for other games including the God of War series, and the innovative Glasslab educational games. Michael’s passion for using games to educate and inspire is a key theme in his career arc from producer to educator. Listen in and find out what’s hot and happening among the upcoming generation of game creators.
- Game Design
- Season 1
- Season 2
- Season 3
- Season 4
- Season 5
- Season 6
- Thought Leadership
Karl Kapp is a influential leader in the learning and development space. He wears many hats: a professor of Instructional Technology Professor at Bloomsburg University, author of 5 books, and a popular speaker and consultant on learning technology and gamification. Karl is passionate about making learning effective and compelling, and knows a thing or two about how to achieve those goals – and what gets in the way. Join us and discover why this multi-talented educator embraces failure and challenge as the tools that prepare students for world success.
Today we’re talking with Mimi Ito – an educator and anthropologist turned startup founder. Mimi & her co-founders run an innovative education startup that offers summer camps, after school programs and coding classes on custom Minecraft servers. Mimi has a gift for understanding how kids adopt and use new technologies. I’ve known and admired Mimi for many years, and I’m thrilled to share with her deep insights about progressive education with you. Listen in and learn how Mimi bridges the gap between research & practice, and where her innovative startup is heading next.
Peek inside the creative mind of Eric Zimmerman – a multi-talented game designer, educator and artist who never stops innovating. A self-described Play-Test Fundamentalist, Eric teaches at the NYU Game School and co-creates innovative experiences on the sides. Eric is a true industry visionary – always ahead of his time. What does Eric thinks about teaching, playing and creating compelling and meaningful games: Listen in.
Katherine Isbister is well-known for her work exploring how emotions are evoked through interactive entertainment. She’s an accomplished game designer and educator who works with students and collaborators to bring innovative ideas to life. Her new book, Games and Emotions, will be out in February from MIT press. Join me for a glimpse into Katherine’s approach to teaching, researching, and creating emotionally evocative games.
Erin Hoffman is a game designer and fantasy novelist – with a passion for social activism and projects with a purpose. She’s currently lead game designer at GlassLabs, a Gates-foundation initiative where she creates assessment-based learning games. Erin has deep insights into the nature of games and learning – and powerful ideas about how game design can impact the world.