Samuel Hulick, a renowned UX consultant and leading authority in user onboarding, operates the well-known website useronboard.com. Through this platform, he expertly deconstructs the initial experiences of popular apps and services, showcasing his insights into effective user onboarding processes.
- Game Design
- Season 1
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- Season 6
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- Season 8
- Season 8
- Season 9
- Season 9
- Systems Design
- Thought Leadership
Jason Hreha is a behavioral scientist, formerly Global Head of Behavioral Sciences at Walmart, who uses his knowledge of human behavior to build better products. With a decade of applying behavioral science to tech challenges, he co-founded Walmart’s Behavioral Science Team and pioneered Behavioral Strategy as an interdisciplinary approach. He studied human biology and neuroscience at Stanford University, and is currently co-founder and CEO of Persona, the Startup Assistant company.
Alfie Kohn is an American author and lecturer in education, parenting, and human behavior. The author of fourteen books and hundreds of articles, he is a proponent of progressive education and a strong critic of competition and rewards. Kohn has been described by Time magazine as “perhaps the country’s most outspoken critic of education’s fixation on grades [and] test scores.”
Pavel Samsonov is a design architect and UX Practice Lead at Amazon Web Services (AWS) based in New York City. With a background in graphic design and a passion for human-computer interaction, Pavel has spent the last three years at AWS helping large companies adopt cloud computing and build innovative products using design methods. His professional accomplishments include being named a top UX designer by prominent industry publications, and his work has been featured in major design exhibitions and conferences worldwide. In addition to his work at AWS, Pavel is also a contributor to UX Collective, a prominent online publication in the design community.
Celia Hodent, a Game UX Strategist with a PhD in Psychology, has dedicated 15 years of her career to applying user experience (UX) and cognitive science in product development, particularly in the realm of video games. Her impressive portfolio includes her role as Director of UX at Epic Games for Fortnite, as well as work on well-known franchises such as Star Wars: 1313 at LucasArts and Rainbow 6 at Ubisoft. Hodent has shared her expertise with the world in her book, The Gamer’s Brain: How Neuroscience and UX can Impact Video Game Design.
Jeff Patton is well-known as the father of story-mapping – a visual way of mapping out and prioritizing your product backlog. Jeff is someone who deeply understands how teams come together to build products – and where that process can go off the rails. If you’re a product manager – or aspire to be one – Jeff’s work is fundamental background knowledge. Listen in and learn how to navigate around the common obstacles of corporate life that keep your product from succeeding.
Jared Spool is a legend in user interface design. Through his pioneering consultancy, User Interface Engineering, he’s helped hundreds of teams create more usable and delightful software. Jared’s latest project is Center Centre — a 2-year college for UX professionals that’s setup to train the next generation of user interface professionals. His approach to product design is informed by decades of experience and pattern-matching – I love hearing his stories and actionable chunks of UX wisdom: Join us for a far-reaching and high-impact conversation about user experience design.
Cindy Alvarez is an expert in customer research and iterative development. She’s the author of Lean Customer Development, a hands-on guide for validating product and feature ideas. She’s worked for small and medium-sized startups – and now runs user experience for Yammer (a Microsoft company). Cindy’s got a flair for explaining user-centered design in a compelling and understandable way. From her early days doing tech support for her professors at Harvard—to her current leadership role evangelizing lean tactics at Microsoft—Cindy thrives on new challenges. Listen in and learn how a seasoned UX expert blends customer development with product leadership.
Dan Olsen is a seasoned product manager – and the author of the Lean Product Playbook, a soup-to-nuts handbook for doing smart product management with Lean principles. Dan runs the Lean Product & Lean UX Meetup in Silicon Valley, where he brings cross-functional teams together to lean how to create great products. Dan is an articulate proponent of a lean & disciplined approach to product development – and he knows the power of choosing the right mental model to organize your thinking. In this interview, you’ll learn how an experienced product manager approaches customer discovery, rapid prototyping and smart MVP development.