Mike Sellers is a pioneering social game designer turned academic. Long before World of Warcraft was a world-wide hit, Mike & his merry crew of innovators – including John Hanke, the driving force behind Pokemon Go – created Meridian 59, the first graphical MMO – or massively multiplayer online game. Since then Mike has worked on many games for companies like Electronic Arts and Kabam – and is now a professor of game design at Indiana University. Like many of our Getting2Alpha guests, Mike has a deep & longstanding fascination with human psychology and social systems – and a LOT of experience wrestling with the challenges of bringing new ideas to life.
Mike is one of my favorite people in gaming – he’s a deeply insightful and innovative thinker, with as astonishing breadth of knowledge. In this interview, you’ll learn what Mike thinks about early MMOs, super-powered mental models, and the pervasive future of Augmented Reality gaming.